starsector ship names. I rarely use reckless officers because they tend to wreck their ships. starsector ship names

 
 I rarely use reckless officers because they tend to wreck their shipsstarsector ship names  Add a Comment

The Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. Some variation of Heavy Blaster or Antimatter Blaster builds can also be fun. . - Increased credit rewards for most bounties; Readjusted most of the Adversary's possible doctrines, including changing priority weapons and fighters. Could I theoretically damage a dread or another expensive ship until it had all d-mods then get it. Logged. Terran = “new terra” desert = new Sahara/new Arizona. Frigates - a mix of various simple names. The ship's main strength is actually it's system, which is a rapid use but short range phase skimmer, which lets you turn around on a dime and zoom across the battlefield like crazy. ) you would go into the fleet screen and then use commands. While they integrate well with any midline or high-tech fleet, the Stardust Ventures ships are designed to work best as a. Every mod will need a Mod_Info. Nexerelin does change the game significantly but it does also give you some flexibility in your starting fleet. You have the Ragnarok from missing ships, a refitted sporeship from path. but yeah, the Hermes were made as an alternative to investing on a big ship that will not be able to escape at all, burning the money spent on it alongside its crewmembers in one. Tactical lasers with IPDAI are also pretty great for point defense. We will be looking at best ships in Starsector. Pilot a cruiser, nothing fancy, an eagle or falcon are best. 9a. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). 62 votes, 16 comments. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. 22 comments. Uniquifying the Factions, Part 2. 95 - Guide to Missile Weapons. Aurora needs to be properly piloted to be worth it's DP. Blade Breaker Start Info: "You. - Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. It's broken into 3 parts based on roles in combat, CQC, Midlines, and Anchors. Propels the ship forward at. Repair drones now report to Detailed Combat Results their repair data; Version 2. 1 / 10. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage. 12 flux/damage) small weapon in the game. Noted by how you can obtain the blueprints for the remaining XIV ships (Onslaught, Dominator. has HVB bounties . • 11 days ago. 4X game features in Starsector. interesting (and very orange) results. A . close. and then have basically a 40k in starsector for a few hours. Well. I rarely use reckless officers because they tend to wreck their ships. ) The random names for the ships are awsome. 96a and MagicLib 1. It should be fairly easy to find the name mod, including a few other nice mods! This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. This generator will generate such names, but they're the more toned. The League’s core identity is going to be that of using midline ships. See the OPTIONS. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. " this ship is capable of twisting minds and unwriting reality around it, but the crew have to do all the rituals by hand with stone tools and actual screaming, no recordings or robo-sacrifices allowed. • 4 yr. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Its unique B-Deck hullmod allows a single rapid restoration of fighter capacity. videogame_asset My games. 95. SPOILER WARNINGThis section contains plot or ending details which could spoil the game for those who have not completed it. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as normal missile AI Add_ship console code. - Updated for Starsector 0. Reviewers praised the game on release. I prefer low tech ships because I use a set of tactics I like to call "hammer and hammer and hammer and hammer". There are two methods to do this. Edit. hullmods. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. videogame_asset My games. 8 demand is the most you're going to get for a player colony, as a High Command for a level 6 colony requires 8 supplies and ship hulls. Not sure if the names are exactly right, but I think you can find it with this. They fit with the vanilla ship designs visually as well. I've got a formatted list of like 500+ ship names that I've been sitting on for ages. (6,032 names for conventional ships, and 968 + 500 for REDACTED ships. Toomuchsheep • 4 yr. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. Re: What's the gamebreakers in each class of ship? The Apogee is an outlier for several reasons. All of them have extended fuel range, larger than normal fuel tanks, and built in resistance to hyperspace hazards. g. Follow in the footsteps of the famous Osiris Sun, a former Tri-Tachyon salvage captain. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks \Starsector\starsector-core\data\hulls\ship_data. All of Cata's escorts, however, are fully recoverable and playable, and are basically Chaos-themed modifications of canon Starsector ships (they are, respectively, modified Apogees, Herons, Medusas and Sunders, with the Herons and Sunders being almost unrecognizable and basically wholly new Chaos-themed ships). Destroyers - conceptual names; Intergrity, Valor, Resolve. How do you go about finding a specific ship ? Fractal Softworks Forum October 31, 2023, 08:04:45 PM. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. Anchor Harbor-class SLS (Super logistic ship) is a ship only in name, being effectively a whole station worth of depots, salvage gantries, sensors and antimatter tanks. 1 Ingame hit your ` key to bring up the console. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. 12) They are both flagship and AI fits sprinkled all over the place. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). Add a Comment. Step8: go there and use a distress signal while inside of the system. Starsector. change its url; duplicate it; make private; download it; delete itOsiris Alliance. 96a. e. 1. Missing ships pack had for the longest time some of the strongest ships with Nagato and Pelag. 0. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. Whatever ships have the mounts. It's only downside is the very short range (300). The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. 9. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels; Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”). Light cruiser: basically the child of a destroyer and a cruiser. Jungle = nova amazona etc etc. DamascusSeraph_ • 1 yr. Starsector version 0. These modifiers are displayed as the. The first method is looking through the hull csv files manually, but that is. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. When it reaches full flux cap, set your fleet to eliminate. Take out the flux coil and put the points into vent and you'll have more vent. III, at less than 1/3rd the cost. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls from each respective class . Balzeberret answerer of questions • 2 yr. close. c: General;When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. Colonies were added in version 0. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. Don't know if this was already done or not, or if this is in the right spot. If the current name does not match the faction's ship prefix, it will update the name instead; Ships: Added Apex-class Heavy Droneship; Added Nova-class Drone Battlecruiser; Added Pegasus-class Battleship (midline) Added Executor-class Battleship (version of the Pegasus)The Domain fleet doctrine and ship design timeline makes no fucking sense. When I saw this beautiful game I immediately knew what I wanted to do. I've found one as a derelict in the sector where the trader for the Great Houses is located (it's in the outer reaches of the sector). Luddic Church, Knights of Ludd, & Luddic Path. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. About this mod. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. YES!!! Well that would just be soooo awesome. Author Alex MosolovThe goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. See the OPTIONS. I think the joke is in the name 🤓. Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. The main meta to get behind is that at the moment Ballistics are king even in modded (And especially with the UAF mod). I keep big daddy paragon in my fleet to tell pirates and large conflicts to fuck off, but ever since I made. ago. With expanded cargo holds hull mod and the bulk transport skill you can so much illegal stuff in their shielded cargo bays and even if you get searched they never find it. 8. Emotional Support PD is just that but isn't completely worthless even with the player. MtnMaiden • 1 yr. Spamming ieds will generate uh, quite a bit of lag though. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Ability to rename ship captains. Edit. Mudskippers give amazing ROI, Nebula are the default salvage ship, and Starliners are a colony in a single ship. Legacy of Arkgneisis; 17. Stats may have modifiers such as hullmods. csv entry contain all of the information directly about a ship. hullmods. 1a-RC6] (31. I've mainly just asked questions on the sub, so maybe it's time I gave. The League is the second largest faction of the Persean Sector. ship file. 3: Delete the UNBOARDABLE tag from their entries. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. This is a work in progress, so if you are a competent modder please consider adding to this. That ship is the good old Atlas freighter, though it needs a bit of work. To this point, the Mudskipper's image in. ago. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Balance may be a little off, so feedback is appreciated. ago. ago Nexus mods has a starship name mod: TallGiraffe117 • 2 yr. ini file in the mod folder or use LunaLib to edit settings in-game. Shrike-class Light Destroyer or Eradicator-class are generally one burn level faster than other ships of the same size class. If in case you don't have it yet. Have fun! Morthra • 2 yr. The Apogee to me is the Starsector version of Star Trek's Enterprise so I usually name it along those lines. - Update names of files to fix Linux compatibility. If you want to switch out a weapon for another in ship variants, this is the one. The owner of the ship can usually name the ship whatever they wish, and there's a huge variety of used names out there. III, at less than 1/3rd the cost. I didnt know vayra's sector edits the name list. Starsector also has asymmetrical ship designs (which is interesting). I typically build it like I would a Zig, with the large slots being taken up by some sort of lance, and the missiles being some OP missiles from the same mod. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. The League is initially friendly with the Sindrian Diktat and hostile to the Hegemony . Sindrian Diktat. 2. Any of the UAF capitals can wipe the floor with most things head to head, Supercaps notwithstanding. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight. Centurions are better distraction ships than Wolves. ago. Should be called on a ship that's already a hulk. x or 2. You can get the same amount of bays with two Colossus Mk. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. I believe the insurance only triggers if the ship gains a dmod from the battle. As things are, most ship packs and factions should at the very least be functionnal. Also mid-tech ships are fast, versatile and challenging to use correctly and less powerful than low or high tech which keeps the game challenging unless you fly to Nortia where you can buy everything anyway. ago. Name a more cursed ship than this one, I'll wait. The farthest left column is the ship name, and the columns are labeled. Will return the smaller of the two pieces (the current ship becomes the larger piece), or null if it did not find a way to split the ship. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Calling the method again in this case may result in a valid split being found. And while we're at it, for genuine awesomeness, paint the name onto the ship where possible. The ship can also be renamed and its weapon groups changed here. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. here. I highly suggest alternative ways to produce ship components passively: Heavy industry and Orbital works - producing small-decent amounts ship components should be a no-brainer. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. 7. Planet Umbra Has an interesting quest for the pirates. Lasher is able to mount 5 dual machineguns in overlapping arcs for 1040 dps, (2080 dps against shields, 520 against armor). Domelaze (OS) Domelaze III. 4, you find cryosleeper and kill. 95, this is still the case however the gap has been mitigated somewhat, the buffalo with it's. When logged in, you can choose up to 12 games that will be displayed as. If you're playing with the [REDACTED] perk there's a certain blue capital ship out in the fringe systems you can salvage by defeating it. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing. 9. I understood "most expensive ship" as in DP cost, not credits. You can add ships to nex starts manually if you edit the file, just add the ship variant (same as the ship variant file's name) to the list (look at the Hyperion start as a template) This way you can add any. ) Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. When logged in, you can choose up to 12 games that will be displayed as. Some of my past favorites being: DMS Wait, Was That Supposed To Be Lewd?, DMS Look, You Said 'Go Right', DMS Stopped It With My Face,. the large lowtech fleets will burn through crew at. Brilliants are A tier, Scintilla are B. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. 6. The Conquest lends itself to asymmetric weird loadouts and is challenging to use but fun in a glass cannon way. x releases. A typical successful engagement against Diable Avionics' fleets generally requires a solid phalanx of anti-fighter weapons to break the initial Wanzer and missile waves and a decisive counter-strike while their carriers are still rebuilding their strike-craft support. SHIP / BUILT-IN WINGS EDITING MODE ADDED press "1" (ship mode), "D" (load), "N" (built-in wings submodule) OTHER. Hardened Shields (S), ITU (S), Shield Conversion - Front, Expanded Magazines. This mod halves the penalties of d-mods (and. ThursdayBestDay • 1 yr. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. Flak is the best against small missiles, but it doesn't consistently take out torpedos and harpoons. If a ship can be fit for the AI though, I made the fit for the AI. The Hyperion Initiative are a coalition of scientists and explorers ranging from all factions from the Persean Sector to collaborate with the Galatia Academy on their work on Gate travel. 95a] Low Maintenance 1. Category:Ship Systems. Drover, Sunder, Hammerhead and Tempest all have the same problems, that of being really good at doing one thing that does not scale past mid-game whitout dedicated help. Re: I need a little help regarding the Ships. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. Category:Ship Systems. II. Those two options are i think, VERY specifically designed for the industry playstyle. Phase Ship Lore. [deleted] •. Starsector Mods Miscellaneous More Ship Names More Ship Names Endorsements 154 Unique DLs 5,407 Total DLs 7,009 Total views 22,896 Version 1. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. 20. The pirates have markets in many systems, and can build pirate bases in uninhabited star systems. csv entry contain all of the information directly about a ship. Pretty neat for early game i would say. Not sure if the names are exactly right, but I think you can find it with this. I also named 3 of my Conquests, Pendragon, Excalibur and Merlin. I can tell you off the bat Drover, Heroin, Sunder, HH, Tempist and Hyperion are NOT B tier. A capital ship can have 1,000. It's from the Low Tech Armada mod. There will be two tiers listed for ships. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. ) It's a cruiser, hammerhead is a destroyer. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing people to give up modern technology. Augmented field drive increases speed in those ships that bottleneck your burn level. 6. No. The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. you're viewing your generator with the url starsector-ship-generator - you can:. Their non-dreadnoughts aren't too unbalanced. captains and officers), and 3,020 names for stellar objects (i. Ship Catalogue / Variant Editor (SCVE) v1. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. Kick ass and take names! Fight through a horde of random ships, elite mooks, and. scripts` to `org. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Nude hunter 2. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. ). (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Dreadnought-class Vanguard Spaceship. If a ship can be fit for the AI though, I made the fit for the AI. Lorewise, spare ship parts are included inside the supplies commodity so it's kinda bit of a stretch to separate it. It's a Terran Battlecruiser in all but name. It used to be called Starfarer. - Industries shuffled around according to 0. This mod is compatible with utilities, faction. About this mod. Your sensor profile is equal to the sum of the five largest sensor profile ships. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! the planets will have fitting names like osea, erusea, etc. 10. Requires latest LazyLib. You realize you can use some weapon group trickery to make them actually good? Sabots linked together with a weapon to force them to fire, whereupon some ship eats 7,000 kinetic burst and 14,000 emp (this can be done 6 times before only having pods left and popping autoforge, for 12/24 rounds of get fluxed), and. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Used widely by the Domain for a long-ass time, never actually decommissioned. Best. Quote from: TrashMan on August 31, 2017, 01:25:30 PM. Scavenged Freighter had the silliest cool name ever. Nexerelin compatible. close. Uniquifying the Factions, Part 1. "addship blank" where the blank is the name of the ship. 0. csv. Sabot. 2 flux efficiency along with best-in-slot shields. The general philosophy of a suicide unit in is that it's supposed to cost very little and do a lot of damage but only be usable once; if the suicide ship is recoverable after the battle it can be reused, which is more likely to make it OP. I need to heat my house and I like the massive brawls. It also lists what would happen if you added or removed another ship like selected one. Laflaga • 1 yr. For most. 3x ion pulse up front, 2x needlers on the side, and expanded magazine means I can 100 to 0 anything smaller than a cruiser (and even some of those). CARGO SHIP ANALYSIS: In 0. r/starsector. Also +20 machinery for the little boost on salvaging. Factions will wage war against each other and try to conquer their enemies. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Out-weighing enemies means bringing bigger, stronger, harder ships. Optionally, you can modify it to use the undamaged hammerhead graphic. 2-No Reckless officers, they will usually take bits of damage every time they attack and die of screen or stay to close to an exploding ship. Colonies are player-owned settlements on planets within the sector. Highly configurable. Do Onslaughts count? I also actually don't really like Needlers, I like highly accurate ballistics for coordinated fleet-fire for the most part. 3. A basic tutorial on ship refitting for beginners. I think it depends on what hull mods and weapons you use. The player can build a station for a colony using the provided industry. 2D RPG/Trade/Fleet Combat GameDaemon Heart, it says that certain demons could theoretically take control of your ship through backdoor programs only accessible to the Legio. change its url; duplicate it; make private; download it; delete itHighly configurable. While it may seem like a minuscule thing, it makes for more immersive and realistic. - Thanks Balmung60! Change log (1. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. The Sovereign-class Battleship exists. Join. ago. That's Vayra's Sector though. Competitive_State_27 • 23 days ago. 3 Logistics Hullmods 4 Restoration 5 Renaming 6 Weapon Groups 7 Simulator 8 Fighters 9 Weapon mounts 10 Autofit 11 References 12 External links Flux capacitors & flux vents. Advertisement Coins. It’s got the same kinds of ships as the Hegemony, more or less, but they also tend to mount converted hangars with Perdition-class bomber wings, and some numbers – officer quality, ship quality, the exact mix of ship types – are adjusted. 95a with new ships. Also remember to set your fleet to escort the cruisers first. And I don't just mean stuff that is OP, tell me about stuff that is too weak. Array of elements and weighting values If an invalid name source is specified and the ship namer picks that source, it will fall back to using all available name sources. The amount is listed on salvage rig module. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Dual machinegun is one of the highest dps (208 dps) and flux efficient (0. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. Hardlyjoking67. The only XIV ship that the Hegemony lost the facilities to manufacture was the XIV Legion. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. You can reduce this by having phase ships (the magnitude of this decrease is proportional to the sensor strength of your phase ships). asterisk = from comments. Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. Granted some of them don't fit in the tiny name box, but. 2D RPG/Trade/Fleet Combat Game. take note of any underdashes (___) once you have the name type the command. Also, going more than 6 wings on a ship will crash the game. The main reason for this is the "rugged construction" hull mod. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars.